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Games 2.0: Why the Future of Games Looks More Like Zombies and Scrabulous and Less Like Halo 3

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3.33 (3 votes)
Shervin Pishevar:
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3.50 (2 votes)
Siqi Chen:
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3.00 (2 votes)
Mark Pincus:
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3.50 (2 votes)
Johan Christenson:
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3.50 (2 votes)
JeremyLiew:
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3.50 (2 votes)
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Speaker(s): Shervin Pishevar, Siqi Chen, Mark Pincus, Johan Christenson, JeremyLiew
Date: Friday, April 25
Time: 11:00 - 11:50AM
Location: 2022

Track: Strategy and Business Models
Tags Novice, Strategy and Business Models

Presented by Jeremy Liew (Lightspeed Venture Patners), Shervin Pishevar (Social Gaming Network), Siqi Chen (Serious Business), Mark Pincus (Zynga Game Networks), Johan Christenson (Power Challenge). Games are getting easier and cheaper to build as the drivers of Web 2.0 spill into the games industry. This presentation explores the key drivers of this disruption and identifies some promising paths to create large businesses out of the opportunity.

Comments

Most boring session I have been to. It was ironically about very interactive stuff (games) and I almost feel asleep. They should have demoed actual games and then talked about the differences between them.

 

This session surprised me to be highly informative. Sure there wasn't interactive game demo's, but we can do that for ourselves online.
What they delivered was a number of stats and best practices about their business.
I took out a wealth of useful information.